Character Creation Challenge 2024 - 23: Sullivan Ward [Alien RPG]

 Second Alien RPG Character

After the first one, I looked up more options. The archtypes the game has is not that different from archtypes in other YZE games. They only have some different dressing to them. So these Alien characters might end up eerily similiar to the Hindenburg characters :)


1. Choose your career

Medic.

Not having a character with some kind of healing capability in a game where people get knocked out all the time is no good.


2. Spend points on your attributes

  • Strength: 4
  • Agility: 3
  • Wits: 3
  • Empathy: 4

With every Alien RPG character having 14 points to set out, all my spreads will be one 5 three 3s, or two 4s and two 3s. This is a bit dull maybe? But better to me that the Hindenburg doctor that would need 3 different high stats to function well with the close combat medic.


3. Spend points on your skills

  • Heavy Machinery: 0
  • Close Combat: 1
  • Stamina: 1
  • Ranged Combat: 0
  • Mobility: 2
  • Piloting: 0
  • Observation: 2
  • Survival: 0
  • Comtech: 0
  • Command: 1
  • Manipulation: 0
  • Medical Aid: 3

 Better than the Hindenburg medic, as I could get the skill spread a bit better.


4. Choose your career talent

  • Compassion

Getting another push chance for the very important push rolls is nice. The other two career talents were also very good.


5. Choose your name

Sullivan Ward

I like the suggested names in the book...


6. Decide on your appearance

Spectacles

Most likely looking down on you with the spectacles on the edge of the nose, judging your lifestyle.


7. Decide on your Personal Agenda

You've sworn an oath never to take life, and you mean it.


8. Choose your Buddy and Rival

None chosen.


9. Pick your gear and a signature item

  • Signature Item: Framed medical certificate
  • Surgical Kit
  • 5 Doses of Naproleve
  • $200
     

10. Roll for cash

Rolled $200.


Character Summary

Sullivan Ward, Medic

Attributes

  • Strength: 4
  • Agility: 3
  • Wits: 3
  • Empathy: 4

Skills

  • Heavy Machinery: 0
  • Close Combat: 1
  • Stamina: 1
  • Ranged Combat: 0
  • Mobility: 2
  • Piloting: 0
  • Observation: 2
  • Survival: 0
  • Comtech: 0
  • Command: 1
  • Manipulation: 0
  • Medical Aid: 3

Talents

  • Compassion

 Equipment

  • Signature Item: Framed medical certificate
  • Surgical Kit
  • 5 Doses of Naproleve
  • $200

 Personal Info

  • Appearance: Spectacles.
  • Personal Agenda: You've sworn an oath never to take life, and you mean it.. 
  • Buddy: Not chosen.
  • Rival: Not chosen. 

 

Opinions

A medical character that slipped into the character idea of helping people while also being brawny enough to help out if push comes to shove. Which was a miss in the other YZE game so far, Hindenburg.

I'd play this too.

The only negative thing I can really think of when it comes to what characters look like in this game, is that the attribute system is a bit barren. I might be mistaken about how it works here however, since having pushing does not give attribute damage - and incoming trauma is either health damage or stress. When I think about it like this, having a 2 in something in this game might be more acceptable come to think of it...

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